Max Lothos. Aaron Dunn. Justin Watt. Jared Albano. Jason Lark. Markus Hirvi. More From Edd O'Connor. Edd O'Connor.
Oscar Dionisio Arenas. Benji Pollard. Nicolas Zamora. Popular in Science Fiction Games. Austin Stoddard. Ron Van 't Veer. Veterano Alex Niscoveanu. Factionslab Hackers. Lars Leonhard Drachmann. I thought with the upcoming Tyranid releases it would be good to have a look back to where they began back in This will However this codex also covers genestealer cults. He's always so damned right. Tyranid 5th ed codex 40k - Free download as Text File. Notice the great old-school Hive Tyrant and the awful thing beside it on the left.
That was what Carnifexes used to be. I call it the cuddlefex. However this codex also covers genestealer cults. For those of us who weren't around genestealer cults were human organisations that had been infiltrated and corrupted by genestealers, creating half human genestealer hybrids that destabilised worlds in preperation for Tyranid invasion.
There is a great piece of fluff about a genestealer cult that masqueraded as a religious sect tolerated by the Eccliesiarchy who gain popular support and incite civil war against the Imperial Government. Just when defeat seems certain Ultramarine Terminators teleport into the headquarters of the cult, lay waste to swarms of genestealers and genestealer hybrids and then knocking off the patriarch Big 'ole Genestealer with a huge head who is behind everything. Genestealer cults also get an army list, but more on that later.
The weapons have interesting and complicated effects, for example the spinefist fires a flamer template there are 3 flame templates but still rolls to hit. A flamespurt uses a flamer template and automatically hits but any models hit but not slain by it are pushed to the edges of the template.
Most things have quite a lot of special rules, there is a lot of flavour. Of particular note is the Carnifex entry. Very cool bio-titan-cannon thingy in the background and a warrior sporting the most horrific vagina of the 41st Millenium in the foreground. I like. Ah, ye olde Hive Tyrant. I do love that sinister grin.
Ye olde cuddlefex, I utterly utterly loathe the sight of it. If you disapproved of the Toxathrope or whatever they called it take a good long look at this abomination. It's arms are so barren of detail I'm having trouble conveying how much I hate it. It's worse than Youtube comments. The single redeeming feature is to compare it to the modern carnifex so we can appreciate how much better it is. In my humble opinion. Warriors: I don't hate these as much as I hate the cuddlefex.
The old Gaunts are quite little. Notice the mix of weapons in the squad. Today it is all about the options of the squad, there used to be more freedom to customise individual models. Interesting but I'd guess that this would slow the game down rolling for all the different weapons if you didn't have a plentiful variety of coloured dice. Thick claws aside, those genestealers haven't aged too badly. And who would of thought there was a biovore uglier than the current one? Tyranids and Genestealer cults.
There is no force of command chart, instead everything falls under one of three categories: Individuals, Broods and Support. At least one Individual HQ must be taken, and no more than half of your points can be spent of individuals.
No more than half of your points can be spent on support, and at least a quarter of your points must be spent on Broods. Amusingly, the justification for this system is so that you can't just have an army made of Hive Tyrants and Carnifexes. Tarpit anyone? The Genestealer cult is like a small IG army with genestealers mixed in. It can have Chaos allies there was evidently an allies system back in the day It includes such awesomeness as the tunnelling Mole Mortar and the Thudd Gun.
Frustratingly there are no statlines or rules for these in the codex, they must come from an imperial book. Sadly this cool little list was squatted. It contains useful advice like not taking a one-trick army because when your opponents figure it out they will just beat you routinely. Surprisingly worthy. So there you have it! As is Dakka tradition if you were not born when this was released , so that should be all of us mention it in your post. Manchester, UK. Nice write up I remember when this came out and suddenly everyone in the store was playing tyranids doubt that'll happen this time.
Some of those statlines are obscene but, like you say, weapons could deal a heck of a lot of damage back then - a multi-melta gave a -5 save modifier and caused 2d12 wounds iirc. The only downside to the codex was a small thing called blind grenades which could be taken by almost any infantry for about 1pt and effectively negated all the HtH in a tyranid army.
I can recall a guardian with a PF i kid you not taking down a hivetyrant. It's up to others to tie their panties in a Knot. I stopped caring long ago. From England. Living in Shanghai. A helluva trip down memory lane. This takes me back Thanks for the info.
Ah, yeah. Back in the day when Tyranids had hands. Omadon's Realm. I loved the Genestealer cults. I wish they'd do a White Dwarf armylist for em, basic imp guard with a big bug, magus and genestealers.
Would be so easy for GW to do. They could even just create the list and then insist the cult player has both codices if they needed yet more cash. Versteckt in den Schatten deines Geistes. I do so love the 2nd Ed Tyranid book. Many'a fun games were played with it. And I love the old Carnifex. My two have brought me many victories, and when in doubt, one of them is made of lead and is VERY heavy when used as improvised brass-knuckles.
I could never get over the goofy heads on the warriors. Like something out of Bugs Bunny. Ah 2nd Ed. My first army. They were incredibly bad-ass at the time.
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